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Bokoblin Chest

Here's my take on a Bokoblin Chest from Zelda BOTW. Modeling was made in Maya, Sculpt in ZBrush, UVs in Rizom, texturing in Substance Painter, Shading and Rendering in Maya with Arnold and finally compositing in Nuke.

Beauty Turn

AO and Wire Turn

Beauty

Beauty

AO and Wire

AO and Wire